Dynamic Paint Cover Shader
A downloadable asset pack
Dynamic Paint Cover Shader is a versatile shader that allows you to dynamically apply paint cover over your textures, logos and sprites. Apply various levels of coverage as well as the size of the transition phase!
This shader can apply paint in variety of ways and can be used, for example, for partial metallization, creating dynamic logos or dynamically covering an object with paint or stain.
This shader also includes a sprite material shader, for 2D projects. This will allow you to dynamically paint 2D sprites for various uses. Also included is a logo shader, an modified sprite material shader for use in logo sprites.
This asset is also available in the Unity Asset Store: https://assetstore.unity.com/packages/slug/174203
The package includes:
- The shader itself, InkShader.shader
- The 2D shader, InkShader2D.shader
- The logo shader, InkShader2D-Logo.shader
- A scene with seven different examples, some of which can be seen in the screenshots
- Three noise samples to use in ink system
- An User Guide
If you have questions or suggestions, comment below!
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:
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